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| author | Jomar Milan <jomarm@jomarm.com> | 2026-06-09 17:15:24 -0700 |
|---|---|---|
| committer | Jomar Milan <jomarm@jomarm.com> | 2026-06-09 17:15:24 -0700 |
| commit | acf5e40d02a25a6e99ef23ef61aca8cd261de9d3 (patch) | |
| tree | eb7da2b27e8a47ac1005ded7a0d70f5579ab635b /src/play.rs | |
| parent | 27e1ef1ad8d7d834054b750708343378ce9e9ec5 (diff) | |
Add player hand display in browser
Diffstat (limited to 'src/play.rs')
| -rw-r--r-- | src/play.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/play.rs b/src/play.rs index 574e8b8..e08a895 100644 --- a/src/play.rs +++ b/src/play.rs @@ -34,7 +34,7 @@ pub async fn handle_play(mut socket: WebSocket, app_state: Arc<AppState>) { // Blocked so that the guard is dropped after cloning the color names, // preventing a potential deadlock when using .await after sending something // through the socket, which would be possible if using tokio::sync::Mutex. - // Of course, the sessions HashMap is wrapped instd::sync types instead, which + // Of course, the sessions HashMap is wrapped in std::sync types instead, which // does not enable locking the mutex through .await anyway. let colors: Vec<String> = { let sessions = app_state.sessions.read().unwrap(); |
