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authorJomar Milan <jomarm@jomarm.com>2026-06-22 20:24:41 -0700
committerJomar Milan <jomarm@jomarm.com>2026-06-22 20:24:41 -0700
commit0fb21c71c86e4bc0bce95522ea4a24a72b2f47a4 (patch)
treeaeeb617bbebed837cbd8b10e3c8e5b04eaa0485b /src/session.rs
parentb5b9f714f9bb41d2bc1fd2889d5c587b4eb9760d (diff)
Add doc comments to app::socket module and rename PlayUpdate with SessionUpdateHEADmaster
These doc comments are very minor, but I felt like adding something and I didn't know what to put. The doc comments are for the module and for pub elements.
Diffstat (limited to 'src/session.rs')
-rw-r--r--src/session.rs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/session.rs b/src/session.rs
index 246551e..4557a5a 100644
--- a/src/session.rs
+++ b/src/session.rs
@@ -1,4 +1,4 @@
-use crate::app::socket::PlayUpdate;
+use crate::app::socket::SessionUpdate;
use serde::{Deserialize, Serialize};
use std::array;
use std::ops::Index;
@@ -8,7 +8,7 @@ use tokio::sync::broadcast;
pub struct Session {
pub steam_name: String,
pub seats: [Vec<HandObject>; PlayerColor::COUNT],
- pub update_tx: broadcast::Sender<PlayUpdate>,
+ pub update_tx: broadcast::Sender<SessionUpdate>,
}
#[derive(Clone, PartialEq, Eq, Debug, Serialize, Deserialize)]
@@ -82,7 +82,7 @@ impl Session {
self.seats = hands.to_owned();
// Updating the hand is a success regardless of whether there are players connected to
// receive a hand update
- let _ = self.update_tx.send(PlayUpdate::HandUpdate(hands));
+ let _ = self.update_tx.send(SessionUpdate::HandUpdate(hands));
}
}
@@ -206,7 +206,7 @@ mod tests {
session.update_hands(hands);
- let PlayUpdate::HandUpdate(hand) = update_rx.recv().await.unwrap();
+ let SessionUpdate::HandUpdate(hand) = update_rx.recv().await.unwrap();
assert_eq!(
hand[PlayerColor::Red as usize].first().unwrap().to_owned(),