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mod session;
mod template;
use std::collections::HashMap;
use std::net::SocketAddr;
use std::ops::{Deref, Index};
use std::sync::{Arc, Mutex};
use std::time::{SystemTime, UNIX_EPOCH};
use askama::Template;
use axum::extract::{Path, Query, State};
use axum::http::{header, StatusCode};
use axum::response::{Html, IntoResponse, Response};
use axum::Router;
use axum::routing::{get};
use rust_embed::Embed;
use crate::session::{Session};
use crate::template::IndexTemplate;
#[derive(Embed)]
#[folder = "assets/"]
struct Asset;
struct AppState {
sessions: Mutex<Vec<Session>>
}
impl AppState {
fn new() -> Self {
AppState {
sessions: Mutex::new(Vec::new())
}
}
}
#[tokio::main]
async fn main() {
let app = Router::new()
.route("/", get(serve_index))
.route("/dist/{*path}", get(serve_static))
.route("/session/{id}", get(visit_session).put(create_session))
.with_state(Arc::new(AppState::new()));
let addr = SocketAddr::from(([127, 0, 0, 1], 3000));
let listener = tokio::net::TcpListener::bind(addr).await.unwrap();
axum::serve(listener, app).await.unwrap();
}
async fn serve_index(State(state): State<Arc<AppState>>) -> Response {
let sessions = state.sessions.lock().unwrap();
let template = IndexTemplate {
sessions: &sessions
};
match template.render() {
Ok(html) => Html(html).into_response(),
Err(_) => (StatusCode::INTERNAL_SERVER_ERROR, "Render error").into_response()
}
}
async fn serve_static(Path(path): Path<String>) -> Response {
match Asset::get(path.as_str()) {
Some(content) => {
let mime = match path.split('.').last() {
Some("html") => "text/html",
_ => "application/octet-stream"
};
([(header::CONTENT_TYPE, mime)], content.data).into_response()
}
None => (StatusCode::NOT_FOUND, "404 Not Found").into_response()
}
}
async fn visit_session(Path(id): Path<String>, Query(query): Query<HashMap<String, String>>, State(state): State<Arc<AppState>>) -> Response {
let passcode = query.get("passcode");
let sessions = state.sessions.lock().unwrap();
match sessions.iter().find(|session| session.steam_id == id) {
Some(session) => {
if passcode.map(|passcode| passcode.as_str() == session.passcode).unwrap_or(false) {
(StatusCode::OK, "hi").into_response()
} else {
(StatusCode::FORBIDDEN, "Incorrect session passcode").into_response()
}
},
None => (StatusCode::NOT_FOUND, "Session does not exist").into_response()
}
}
async fn create_session(Path(id): Path<String>, Query(query): Query<HashMap<String, String>>, State(state): State<Arc<AppState>>) -> Response {
let name = query.get("name").map(|name| name.clone()).unwrap_or("Unknown".to_string());
let passcode = SystemTime::now().duration_since(UNIX_EPOCH).map(|duration| duration.subsec_nanos()).unwrap_or(675603000).to_string();
let mut sessions = state.sessions.lock().unwrap();
sessions.iter().position(|session| session.steam_id == id).map(|idx| sessions.swap_remove(idx));
let session = Session {
steam_name: name,
steam_id: id,
passcode: passcode.clone()
};
sessions.push(session);
(StatusCode::CREATED, passcode).into_response()
}
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